Guide

How to write a story

A story is plain text: one block per scene. You don't need to memorise anything: the editor suggests words as you type, underlines mistakes with the fix, and the All words panel lists everything below. Or let an AI write it with Write with AI.

The shape of a scene

=== place | option | optionstarts a scene. Options are optional: a time of day, weather, season, camera move, music, or a length like 4s.
people: pose position mood gesture@secondswho is in the scene, separated by commas. Add something to hold (coffee, umbrella…) or extras like elder.
props: object positionobjects standing in the scene: a dog, a bicycle, a tree…
caption: textbig text at the top of the picture: a few words.
left: / right: texta chat message from the person on that side. Typing dots appear first.
sfx: sound @seconds volume%sound effects, separated by commas.
any other linea subtitle at the bottom. On quote and cta cards, it's the card's text.
example.txtOpen in editor
title: My Story
 
=== quote | 4s
Every book starts with one page.
 
=== study | night | 4s
people: sit center tired head-in-hands@0.6
caption: Day 12.
She wanted to write a whole novel.
sfx: tick 60%, sigh @1.2
 
=== room | evening
people: stand near-left worried, stand near-right phone
left: How's the book going?
right: I can't even start.
 
=== cta | 4s
Episode 1
Write one page today.

Every word

181 words in 12 groups.

Places

Start a scene: === place | options

roombright home interior: window with daylight, curtains, plant, lamp; wall tracker with tracker:
streetstreet with buildings and a streetlight (night by default); add bus-stop
officeoffice desk with laptop, chair, city window with blinds, shelf, clock
parktrees and grass swaying in a breeze; seasons and times of day; add bench
sunriseopen hills under a warm sunrise: the payoff shot
blackdark stage with a soft floor spot
studydesk at night with lamp, books, notebook, bookshelf, corkboard
examexam hall: ticking clock, rows of students, exam paper on the desk
homedining table under a pendant lamp, plates, family photo (evening)
bedroombed, nightstand alarm clock, curtains, window (morning); people can lie or sit
kitchenkitchen: cabinets, tiled wall, counter, sink, steaming kettle, fridge (morning)
cafecafe: brick wall, big window with people passing, chalk menu, counter, pendant lamps; seat two at the table: sit left, sit right
classroomclassroom: chalkboard, clock, classmates in a row, a desk with notebook
librarylibrary: tall bookshelves, reading table with a green lamp and books
gymgym: dumbbell rack, treadmill, barbell, high windows
hospitalhospital room: bed with rails, IV pole, heart monitor; people can lie in the bed
stationtrain platform: waiting train with lit windows, clock, PLATFORM sign (evening)
rooftopcity rooftop at night: skyline, water tank, string lights
beachbeach: sea with rolling waves, sand, palm tree, gulls (evening sun on the water)
forestforest: layers of trees, light shafts, ferns swaying, a path
mountainmountains: snowy peaks, drifting valley mist, a trail (morning)
phoneclose-up of a phone screen; set it with screen:
watchclose-up of a smartwatch; set it with screen:
trackerclose-up of a habit tracker sheet; set it with tracker:
quoteblack card with a white serif quote (the lines below are the quote)
ctaclosing card: a label like 'Episode 1', your line, and an optional last line

Scene options

Add to a scene header after |, e.g. === park | evening | autumn

morningtime of day: soft warm morning light
daytime of day: bright daylight
eveningtime of day: golden sunset sky, lamps glowing
nighttime of day: dark sky, moon, lit windows and lamps
summerseason (park): full green trees, light motes on the wind
springseason (park): fresh trees, drifting petals
autumnseason (park): golden trees, drifting leaves
winterseason (park): bare trees, snowy ground
rainanimated rain
snowanimated falling snow
fogsoft drifting fog
stormdark sky, rain and lightning flashes (add sfx: thunder)
bencha park bench people sit on (park)
bus-stopa bus shelter with a bench and sign (street)
ringvibration rings around a phone or watch
redaccent color for the focal item: struggle, alarms, failure
cyanaccent color for the focal item: progress
yellowaccent color for the focal item: warmth, payoff
zoomcamera: slow push in
zoom-outcamera: slow pull back
punchcamera: quick snap in (good for close-ups)
staticcamera: no movement
music padsfrom this scene on: calm, low ambient music
music buildfrom this scene on: piano that builds to a climax
music nonefrom this scene on: no music
4sscene length in seconds (leave out to time it from the text)

Lines in a scene

Each goes on its own line under the scene header

people:who is in the scene, comma-separated: pose, position, mood, gesture
caption:big text at the top of the picture
props:objects in the scene, comma-separated: object and position
(plain text)any other line is a subtitle at the bottom (or the text on quote/cta cards)
left:a chat message from the person on the left
right:a chat message from the person on the right
sfx:sound effects: name, @start seconds, volume %
tracker:habit tracker marks: count, fail or done, total, title
screen:phone/watch screen: big text | small label | button
# notea note for yourself; not shown in the video

Poses

On a people: line, e.g. people: walk left

standstanding, breathing, blinking
slumpstanding, defeated and bent forward
walkwalking across the frame
runrunning across the frame
sitsitting: behind a desk/table, or facing you on a bench/bed
lielying in bed under a blanket

Positions

On a people: line

far-leftposition: at the far left
leftposition: left
near-leftposition: just left of center (close enough to touch someone near-right)
centerposition: in the middle
near-rightposition: just right of center
rightposition: right
far-rightposition: at the far right

Person extras

On a people: line

elderolder person: smaller, slower, hair bun, cane
watchwears a glowing smartwatch
in-placewalks or runs on the spot instead of crossing the frame
face-leftlooks / walks to the left
face-rightlooks / walks to the right

Things to hold

On a people: line, e.g. people: walk center umbrella

umbrellaholds an open umbrella over their head
coffeeholds a steaming cup of coffee
bagcarries a bag
briefcasecarries a briefcase
flowersholds a bouquet of flowers
giftholds a wrapped gift
ballholds a ball
letterholds a letter

Moods

On a people: line, for the whole scene, e.g. people: stand center sad

neutraldefault: open eyes, relaxed
happysmiling closed eyes, a small happy lift
saddrooping lids, head down
tiredheavy half-closed lids, head low
surprisedwide eyes, a quick jolt
worriedworried lids, quick breathing, a bead of sweat
determinedfocused narrowed eyes, chest up
angryhard slanted lids, tense
calmsoftly lowered lids, slow breathing
sleepyclosed eyes, nodding, floating z's
cryingtears falling, shoulders shaking
hopefulhead up, eyes looking ahead
excitedwide eyes, bouncing
nervousworried eyes, quick breathing, sweat
proudsmiling eyes, chin up, chest out
lonelysad eyes looking down, slow breathing
shyeyes lowered, a soft blush
boredheavy lids, looking away
confusedone eye squinting, head tilted, a floating ?

Gestures

On a people: line; add @seconds to time it, e.g. wave@1.5

wavewaves a hand, then lowers it
pointpoints ahead
phonelooks at a phone, screen lighting the face (also while walking or lying)
readholds an open book, head down
thinkhand under the chin, eyes up
facepalmpalm to the forehead, head drops
head-in-handshands to the temples, head bowed
shrugshoulders up, palms out
cheerboth arms up, bouncing
clapclaps a few times
nodnods yes
shakeshakes head no
sighshoulders rise, then drop
wipe-tearswipes the eyes now and then
comfortreaches to the shoulder of the person beside them
look-upslowly lifts the head
look-downslowly lowers the head
hughugs the person they face (stand them near-left / near-right)
hand-on-hearthand on the heart, eyes softly closed
stretchstretches both arms up high
cover-earscovers both ears
salutesalutes
bowbows
jumpjumps for joy, twice
look-aroundlooks left and right

Objects

On a props: line with a position, e.g. props: dog left, tree right

doga dog, wagging its tail
cata sitting cat, tail swaying
birda small bird hopping and pecking
bicyclea bicycle
cara parked car
suitcasea suitcase
backpacka backpack on the ground
guitara guitar leaning
planta potted plant
chaira chair
balla ball
gifta wrapped gift box
trophya gold trophy
flowersa vase of flowers
trash-bina trash bin
boxa cardboard box
treea single tree swaying

Sounds

On an sfx: line, e.g. sfx: rain, birds @1 60%

alarmphone alarm beeping
beepsingle device beep
dingnotification chime
clicksoft marker tap + scribble
tickclock ticking
paperpaper rustle
rainsteady rain
breezesoft breeze through leaves
windcold wind
footstepswalking footsteps
runningrunning footsteps
knockknock on a door
thudsomething dropped / sits down
heartbeatheartbeat
whooshsoft airy swish for montage cuts
chimegentle bell, a calmer alternative for cuts
popsoft message pop (chat bubbles)
swellwarm opening swell (channel signature)
signaturethree-note ending motif (channel signature)
applausepeople clapping, swelling then fading
typingtyping on a keyboard
wavesocean waves rolling in
thunderdistant thunder rumble
cara car passing by
crowdmurmur of a crowd or busy cafe
traintrain rolling on the tracks
firecrackling fire
doora door creaking open, then closing
birdsbirds at dawn
sighsoft exhale

Story settings

At the very top of the file

title:the story's title (top of the file)
aspect:video format: 9:16 (Shorts/Reels) or 16:9 (YouTube)